Search found 25 matches

by Sydcomebak
Sat Apr 27, 2013 3:30 pm
Forum: Map Maker Program
Topic: Share your Maps HERE!
Replies: 52
Views: 41177

Re:Share your Maps HERE!

Only 3 Sets

This one could be a good encounter map.
by Sydcomebak
Tue Apr 23, 2013 12:07 am
Forum: Map Maker Program
Topic: HeroQuest Maps done in Dwarven Forge
Replies: 33
Views: 22100

Re:HeroQuest Maps done in Dwarven Forge

HQFrance,

I set up the maps so that each 2x2 tile = 1 HQ square. Still spacing issues?
by Sydcomebak
Sun Apr 21, 2013 1:32 am
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

<t>BioWizard, Why do you insist upon placing the filler pieces behind the passages when it's not used space?<br/> <br/> <br/> <br/> But, if you wanted to, you could put the filler piece behind a passage piece and use it for a room piece.<br/> <br/> The same thing for the curved or diagonal walls alr...
by Sydcomebak
Sat Apr 20, 2013 2:03 pm
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

New "1 bit per mold"
by Sydcomebak
Sat Apr 20, 2013 1:57 pm
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

badaxegames wrote:

I am betting that Dwarvenite will cut very cleanly with a sharp exacto.



Probably. I really would like to not DESTROY my pieces to manipulate them to my needs, especially when I think that' we're on the verge of a solution...
by Sydcomebak
Sat Apr 20, 2013 12:16 pm
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

jackattack wrote: Seven more molds, by my count, if you make a u-turn with the passage and form a loop. As for gaps, with squared-off walls you only get the gap at corners and intersections; with diagonal-edged walls, you get it at every spot in a passage. And you need extra fiddly bits to go behin...
by Sydcomebak
Sat Apr 20, 2013 11:18 am
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

jackattack, I get it now. Thanks. I see an issue with figure size, but other than that, I agree. It keeps within the 2x2.

I guess I don't see why if people can deal with the corner issue there, that they couldn't deal with the "gap" in my solution.
by Sydcomebak
Sat Apr 20, 2013 11:08 am
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

biowizard wrote: Sorry, no. Stefan's solution and mine do not call for designing smaller floor tiles. If you need a floor on the other side of a complete 2 tiles passage, you just do not use passage pieces in the first place and use normal pieces to start with... My solution doesn't require those t...
by Sydcomebak
Sat Apr 20, 2013 9:59 am
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

BioWizard, please reduce "Numberer of Expensive molds" on my set to 3 unless you are going to count the molds it would take to keep your tiles from breaking the 2x2 rule.
by Sydcomebak
Sat Apr 20, 2013 9:36 am
Forum: Questions?
Topic: Straight passage Kickstarter Stretch Goal?
Replies: 81
Views: 17749

Re:Straight passage Kickstarter Stretch Goal?

<t>Minotaur, I think your version has merrit, but if I'm understanding you correctly, it not only breaks the 2x2, but it's be incompatable with the snap-to-grid in the dungeon designer program which would be inconvenient.<br/> <br/> <br/> <br/> All 3 examples above meet the snap-to-grid convenience....

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