Search found 9 matches

by LordDarkhan
Fri Jan 04, 2019 8:31 pm
Forum: Gaming Talk
Topic: KS7 Wildlands ?
Replies: 58
Views: 5078

Re: KS7 Wildlands ?

Craaaaap... Those shed roofs are beautiful and exactly what I wanted. I may just copy them exactly since it would open up the builds dramatically. Any chance you have (or could provide) a more detailed tutorial on what you did, since yours turned out so well? Or is it literally just a roof cut down ...
by LordDarkhan
Fri Jan 04, 2019 6:25 pm
Forum: Kickstarter 5 Discussion
Topic: Puzzle Floors -- Wow!!
Replies: 25
Views: 3603

Re: Puzzle Floors -- Wow!!

I'm using the ol' InstantMold+GreenStuff approach to make new floors. That way, I can (insanely) have all 504 sticker options available... even if I'm only going to use about 20 of them ever.
by LordDarkhan
Fri Jan 04, 2019 5:58 pm
Forum: Gaming Talk
Topic: KS7 Wildlands ?
Replies: 58
Views: 5078

Re: KS7 Wildlands ?

That would be cool too, but it would have to work with the magnetic additions to the current roof pieces (assassin perch, gables, etc). My main hope would be to have a piece like this (chimney is obviously an addon I didn't feel like Photoshopping out): https://i.imgur.com/wilFQwA.png ...so that I c...
by LordDarkhan
Fri Jan 04, 2019 1:20 pm
Forum: Gaming Talk
Topic: KS7 Wildlands ?
Replies: 58
Views: 5078

Re: KS7 Wildlands ?

If you call them by their real name they sound kind-of wild...ish. Shed roofs. Along with tile and slate, some thatched or plank coverings would be cool, too. ;) If they use the same pitch as before, then there's also room for attic space in each half. I wish I could just like or positive-react to ...
by LordDarkhan
Thu Jan 03, 2019 9:52 pm
Forum: Gaming Talk
Topic: KS7 Wildlands ?
Replies: 58
Views: 5078

Re: KS7 Wildlands ?

I'm going to add these to my wishlist, although I know it's almost completely wrong for Wildlands, since they're both additions to City Builder System:
- 4x4 City roofs that are just inclines (so two together would be a giant 4x8 roof)
- Church steeples
by LordDarkhan
Thu Jan 03, 2019 1:11 pm
Forum: Feedback on Latest Sets
Topic: City and Castle compatibility with Dungeon of Doom and Caverns Deep
Replies: 4
Views: 598

Re: City and Castle compatibility with Dungeon of Doom and Caverns Deep

Damn, @William... that was an exhaustively complete response (that's a compliment from me, even if it doesn't seem so). Thanks for the push in that direction. It's more-or-less what I'd assumed, and minor variations don't really bug me. I think I'll follow that poster's advice and just limit mixing ...
by LordDarkhan
Wed Jan 02, 2019 10:22 pm
Forum: Feedback on Latest Sets
Topic: how do you dissolve the glue on dwarvenite?
Replies: 4
Views: 1125

Re: how do you dissolve the glue on dwarvenite?

I second this. I had a warped piece and told me how to unwarp it. They also said that if it didn't work, they'd replace it. They're very good about getting back to people.
by LordDarkhan
Wed Jan 02, 2019 9:47 pm
Forum: Gaming Talk
Topic: KS7 Wildlands ?
Replies: 58
Views: 5078

Re: KS7 Wildlands ?

Honestly, I'd be happy if this KS was less of a "here's an entirely new thing" KS and more of a "here are expansions to previous sets!" KS. Things like hide-covered huts that work with City stuff, new trees for Dreadhollow, new wildlife floors (desert, bog, field, etc)... and all the trimmings to ma...
by LordDarkhan
Wed Jan 02, 2019 9:16 pm
Forum: Feedback on Latest Sets
Topic: City and Castle compatibility with Dungeon of Doom and Caverns Deep
Replies: 4
Views: 598

City and Castle compatibility with Dungeon of Doom and Caverns Deep

Hi all. I bought some original caverns stuff from the webstore, which led to me being a big backer of DoD and CD. Now I'm thinking about getting some City and Castle stuff too. My big question is "How compatible are the sets?" I've seen some stuff online saying they're not very compatible. Something...