Search found 66 matches

by CRasterImage
Mon Sep 14, 2009 11:00 am
Forum: How Do I Use This Stuff?
Topic: TileSystem 3.0
Replies: 112
Views: 39171

TileSystem 3.0

by CRasterImage
Fri Aug 14, 2009 11:14 am
Forum: Gaming Talk
Topic: Anyone else think 4th ed runs slow?
Replies: 32
Views: 10623

Anyone else think 4th ed runs slow?

<t><br/> What I was trying to get at earlier was that, by nature of the game mechanics, namely the slow combat, the game - or the time spent playing it - doesn't allow for NEW players and NEW DMs to develop the Roleplay "skills" that we EXPERIENCED fans have. Yes, Roleplaying CAN be a part of the ga...
by CRasterImage
Thu Aug 13, 2009 6:29 pm
Forum: Gaming Talk
Topic: Anyone else think 4th ed runs slow?
Replies: 32
Views: 10623

Anyone else think 4th ed runs slow?

<t>4E doesn't effect "roleplaying". There is the same amount of it in 4E as there was in 3.5, 3.0, 2.0, etc... That amount is: What the players and DM bring to the table. The ruleset does not, and cannot, effect roleplaying. Each D&D incarnation covers it in the ruleset the same way. They write ...
by CRasterImage
Sat Aug 08, 2009 11:52 pm
Forum: How Do I Use This Stuff?
Topic: TileSystem 3.0
Replies: 112
Views: 39171

TileSystem 3.0

<t>Well... I think the best way is to explore it a bit. Look around in the folders and examine the tileset files in notepad. (turn off word wrap)<br/> <br/> But I can make these observations and suggestions:<br/> <br/> If I remember correctly, the image dimensions were one grid square = 100 x 100 pi...
by CRasterImage
Wed Aug 05, 2009 1:14 pm
Forum: How Do I Use This Stuff?
Topic: TileSystem 3.0
Replies: 112
Views: 39171

TileSystem 3.0

<t><br/> I was also wondering if there's any code I can add to the report that'll show, in RED, that the number of pieces being used are more than the pieces I have available (as entered in the MaxCount)? This only serves as a quick visual reminder that I need to get more pieces/sets in order to com...
by CRasterImage
Mon Jul 27, 2009 1:22 pm
Forum: How Do I Use This Stuff?
Topic: TileSystem 3.0
Replies: 112
Views: 39171

TileSystem 3.0

<t>For future reference:<br/> <br/> Free Placement means: Do not snap the tile to the nearest grid. Just let the user place it where they want.<br/> <br/> It sounds like you were having trouble making the tile snap correctly.<br/> <br/> So, here is how the grid snapping works: <br/> <br/> The images...
by CRasterImage
Wed Jun 10, 2009 2:14 pm
Forum: How Do I Use This Stuff?
Topic: Tile Mapping Software one could use for DF...
Replies: 54
Views: 23150

Tile Mapping Software one could use for DF...

<t>dandare, the mastermaze collection includes tilesets for both the graphpaper flavor and the photo flavor.<br/> Under the file menu, choose "Change Tileset" and pick one of the tilesets with "photo" in their name.<br/> <br/> The graphpaper tilesets tend to be more complete than the photo sets. Bec...
by CRasterImage
Thu May 28, 2009 11:51 pm
Forum: Sample Maps
Topic: Empty Adventures
Replies: 16
Views: 18226

Empty Adventures

<t>I like the idea of giving out maps that use fewer numbers of sets.<br/> Very useful for people.<br/> <br/> The giant, con maps are pretty and make people drool.<br/> But the are also out of most people's budgets.<br/> <br/> Also, you don't need to include the credits in the maps, if you are gener...
by CRasterImage
Mon May 04, 2009 12:26 pm
Forum: Gaming Talk
Topic: Favourite Old School D&D module/memory
Replies: 23
Views: 8354

Favourite Old School D&D module/memory

<t>"Tomb of Horrors"<br/> <br/> This scenario showed how a story doesn't have to revolve around combat. There was very little combat in this. However, there were tons of clever traps. Which challenged the intelligence and creativity of not only the characters. But also the players.<br/> <br/> Also, ...
by CRasterImage
Mon Jan 26, 2009 3:39 am
Forum: Non-Gaming Talk
Topic: Need Help with Tile System Program
Replies: 23
Views: 6632

Need Help with Tile System Program

<t>Under the view menu, there is an option called "OpenGL". Try checking it and then restarting the program. For many, it gives a big speed boost and slight visual improvement. This option makes the program use hardware acceleration, if your video card supports OpenGL.<br/> <br/> One way to test to ...

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