Search found 1113 matches
- Sat Nov 01, 2014 10:20 pm
- Forum: Game Tiles Collector Mods
- Topic: Trap Box
- Replies: 11
- Views: 5910
Re:Trap Box
<t>Just finished reading about tumbler locks and more ancient locks. I was struggling with this idea some. I feel that I have a pretty good grasp on how such locks work, but the inner trappings of them are somewhat boring looking. Thought about a sheer line and having pins moving about, however I am...
- Sat Nov 01, 2014 4:25 pm
- Forum: Kickstarter Updates
- Topic: and so it begins...
- Replies: 9
- Views: 5277
Re:and so it begins...
DungeonBuilder wrote: It's 4 sets of thousands. Who cares? I think DF is sitting pretty good on their 4 million vrs. the $50-75 this guy will actually make per set after shipping, time and ebay fees. Also, you don't get stretch goals from the web store do you? So this is completely viable to someon...
- Sat Nov 01, 2014 1:05 pm
- Forum: Kickstarter Updates
- Topic: and so it begins...
- Replies: 9
- Views: 5277
Re:and so it begins...
<t>Yeah, I had seen the same thing. <br/> <br/> Some of the stuff being sold on eBay is by those people who don't seem to be aware that the same sets are now available on the DF website at almost half the price of which they are asking. Either that, or they are fully aware of this and hoping others ...
- Sat Nov 01, 2014 12:59 pm
- Forum: Game Tiles Collector Mods
- Topic: Trap Box
- Replies: 11
- Views: 5910
Re:Trap Box
Thanks all for the kind words. Glad that you found it entertaining.
- Sat Nov 01, 2014 12:58 pm
- Forum: Game Tiles Collector Mods
- Topic: Trap Box
- Replies: 11
- Views: 5910
Re:Trap Box
natetaylor wrote: Are you going to do one for lock picking? Some sort of lock & tumblers representation? That is a very cool idea. I wonder how I could make that work? I'm going to have to ponder on that some. Guess it would be tumblers and teeth, with a ratcheting device. Or perhaps I could co...
- Sat Nov 01, 2014 12:55 pm
- Forum: Game Tiles Collector Mods
- Topic: Trap Box
- Replies: 11
- Views: 5910
Re:Trap Box
Duncan_and_Dragons wrote: ...In hind-site, would you just make trap boxes with a different number of gears? Or is the extra effort of the magnets (and alignment) worth it? ... Actually they pop on and off easily. There is no alignment, outside of the basic principals of polarity. In fact, when you ...
- Thu Oct 30, 2014 11:12 pm
- Forum: Game Tiles Collector Mods
- Topic: Trap Box
- Replies: 11
- Views: 5910
Trap Box
<t>Uncertain exactly what forum category to place this. I'll use this until someone has a better idea.<br/> <br/> This is a very simple idea that I had. The hardest part are the tiny magnets. Basically what I wanted was a model that reflected the progress that a rogue was making when attempting to d...
- Thu Oct 30, 2014 12:10 am
- Forum: COOL PHOTOS OF DF SETS!
- Topic: Game Tiles and Catacombs
- Replies: 6
- Views: 3664
Re:Game Tiles and Catacombs
I really like this. The use of the quarter rounds is superb. Thanks for showing.
- Sat Oct 25, 2014 12:19 pm
- Forum: COOL PHOTOS OF DF SETS!
- Topic: Thunderspire Mountain (H2) - Shrine of Vecna
- Replies: 2
- Views: 2955
Re:Thunderspire Mountain (H2) - Shrine of Vecna
<t>@ magniopi<br/> <br/> The face on the floor is a sculpt I've had for some time. I can't rightly recollect, my apologies. I don't usually forget things like that.<br/> <br/> The platform I won't ever forget. I made that from dental stone and hirst art molds. It was a lot of fun to make. The metal ...
- Sat Oct 25, 2014 12:13 pm
- Forum: COOL PHOTOS OF DF SETS!
- Topic: The Butcher (Building my own entrance centerpiece)
- Replies: 31
- Views: 17038
Re:The Butcher (Building my own entrance centerpiece)
Feymous wrote:
Love the blood trail idea. A spooky and thematic way to get the PCs going in the right direction. I will most certainly be borrowing that idea.
+1
Love the blood trail idea. A spooky and thematic way to get the PCs going in the right direction. I will most certainly be borrowing that idea.
+1