Greetings from the Forge! (now with 50% more greetings)

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Valorian_Seneschal
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Valorian_Seneschal » Tue Jun 19, 2018 12:01 pm

The Dungeon of Doom Module Encounters 1-6 are up!
☠️🔥⚔️
Get it here-----> https://www.dwarvenforge.com/prepare-to-meet-your-doom/
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Valorian_Seneschal » Tue Jun 19, 2018 11:40 am

Harneloot wrote:
Tue Jun 19, 2018 7:43 am
Two thumbs up for ruins!

So we have Caverns of Ruin
Dungeon Ruins

maybe...

Ruination in the Deep Roads too for some underdark goodness? :)
The Cavern of Ruin was just the name of that particular encounter that had the Dungeon of Doom style ruin. There are actually a few new ones I did this year that weren't among any of the pics of ruins from last year. Some very interesting things happening with floors and doorways!
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Valorian_Seneschal » Tue Jun 19, 2018 11:37 am

Rabbit Burner wrote:
Tue Jun 19, 2018 4:28 am
Those ruins do indeed look sweeeeet.

And the Whirpool - way cool!

We suggest a little while back that DF could do some rather cool effects overlays on their terrain trays such as whirpools, ominous ripples etc.

We thought they could be made like a flexible fridge magnet. Hoping for more of these style terrain tray enhancements.

We are now thinking of what cool effect could be achieved with vertical terrain trays.

DF could provide a texture that gives you a vertical Cliff face or dungeon/castle wall add some feet to hold it upright - additiaonl carrots could be used to prop it up.

With magnetised effects and carrots you could easily create your mines of Moria

You could use edge pieces to create a massive (or non massive) portal showing the void (or anything you want) then when activated you slap on your whirling vortex of doom and 100's of face eating gribblies teleport through.
That whirlpool was actually something I painted on an old fruit container lid at around 10:30pm the Night before Nate was leaving. I'm not sure if it or something like it will make the final cut. I really really like your idea of little magnetized effects to stick on the terrain trays. I will suggest this to Nate.
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Harneloot » Tue Jun 19, 2018 7:43 am

Two thumbs up for ruins!

So we have Caverns of Ruin
Dungeon Ruins

maybe...

Ruination in the Deep Roads too for some underdark goodness? :)

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Re: Greetings from the Forge! (now with 50% more greetings)

Post by dice4hire » Tue Jun 19, 2018 5:02 am

Terrain tray enhancements are a good idea. If they were small enough they could go on magnetic walls and corners also. Something like a void hole, or a protruding bit of something would look good. I am hoping for some kind of a chasm pack but magnetic and intended to stick to walls and such.
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Rabbit Burner » Tue Jun 19, 2018 4:28 am

Those ruins do indeed look sweeeeet.

And the Whirpool - way cool!

We suggest a little while back that DF could do some rather cool effects overlays on their terrain trays such as whirpools, ominous ripples etc.

We thought they could be made like a flexible fridge magnet. Hoping for more of these style terrain tray enhancements.

We are now thinking of what cool effect could be achieved with vertical terrain trays.

DF could provide a texture that gives you a vertical Cliff face or dungeon/castle wall add some feet to hold it upright - additiaonl carrots could be used to prop it up.

With magnetised effects and carrots you could easily create your mines of Moria

You could use edge pieces to create a massive (or non massive) portal showing the void (or anything you want) then when activated you slap on your whirling vortex of doom and 100's of face eating gribblies teleport through.
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by dice4hire » Tue Jun 19, 2018 1:55 am

Those ruins look pretty good. I was wondering what DF did with miscast pieces :D
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by ForestZ » Mon Jun 18, 2018 6:34 pm

Is it just me or is that a 4x2ish broken edge/chasm piece sitting on top of the fog machine exit? :o

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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Valorian_Seneschal » Mon Jun 18, 2018 6:18 pm

Phoenix Rising wrote:
Mon Jun 18, 2018 4:12 pm
Still want to see a high res ruins shot...
This is the best one I have, but there are pictures of the ruins that we released last year when we thought they were coming out with the Dungeon of Doom. I have made ruins for the past 2 sets, and the new set so I'm glad they are finally seeing the light of day.
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Re: Greetings from the Forge! (now with 50% more greetings)

Post by Phoenix Rising » Mon Jun 18, 2018 4:12 pm

Still want to see a high res ruins shot...

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