Please Post Your Medieval Building Set Thoughts Here

See the individual Kickstarter Forums for updates on our Kickstarters. This Forum is for general news about our products.
Post Reply
User avatar
Rabbit Burner
Minotaur Lord
Minotaur Lord
Posts: 2420
Joined: Tue Mar 08, 2016 5:14 am
Location: Flaming bunny Warren, Valoria

Re: Please Post Your Medieval Building Set Thoughts Here

Post by Rabbit Burner » Fri Apr 13, 2018 2:37 pm

geekjeff wrote:
Fri Apr 13, 2018 10:19 am

(I ended up backing that Lost Islands Kickstarter. Maybe I'll even buy a 3D printer someday.)
We backed it too and will also maybe get a 3d printer someday

Backed the first one too
Sad thing is our only KS dudvso far was a 3D printer - DOH!
Mythrassian Lagomorph Hivemind Minion of the Flaming Bunny Clan

User avatar
geekjeff
Minotaur
Minotaur
Posts: 1116
Joined: Fri May 17, 2013 10:09 pm

Re: Please Post Your Medieval Building Set Thoughts Here

Post by geekjeff » Fri Apr 13, 2018 10:19 am

Wow, William rolls a natural-20 on Thread Necromancy! :lol:

I'm sure everything will happen someday as long as there's clay to sculpt and people to buy.

Ships are really hard. Some recent Kickstarters in the 3D printing world have really driven home the severe tradeoffs you have to make between overall beauty/design cohesiveness and modularity/gameability.

Example: These folks went with individual static models, which are just gorgeous. No internal decks though, you use separate trays for interior play. (Side note, looking at the very realistic rigging you can tell the designer knows their way around actual sailcraft and historical ships. They live in New Zealand and I remember seeing boats on one of their profile pages.)
https://www.kickstarter.com/projects/pr ... escription

Whereas these folks went all-in on modularity and had some really great ideas (particularly love all the ways for based minis to ascend the masts/rigging shrouds/stairs.) But I fear the structural design is a little funky and unstable.
https://www.kickstarter.com/projects/13 ... ile_backed

Think about whatever awkwardness you have disassembling a Castle tower for internal play, and then multiply that by the size of a scale ship and then add on dealing with all the rigging.

It's a tough nut to crack, maybe DF will get to it someday.

(I ended up backing that Lost Islands Kickstarter. Maybe I'll even buy a 3D printer someday.)

User avatar
William
Minotaur Lord
Minotaur Lord
Posts: 3024
Joined: Tue Mar 16, 2010 6:59 am
Location: Kent, WA
Contact:

Re: Please Post Your Medieval Building Set Thoughts Here

Post by William » Fri Apr 13, 2018 9:27 am

Zaltar of Valoria wrote:
Mon Oct 30, 2006 1:46 pm
I think roofs are a kool idea, after these other MBS sets come out we may need to consider it as a next step, especially If we end up going into landscapes, cityscapes, towers, ships, and castles...if we continue to keep in business I would like to eventually do everything that our characters would encounter in our games, that's my dream anyway...
Checking out this old thread, I sure wish the pictures and links worked.

So now that it's been a dozen years, how many af these have come true...?

... landscapes, cityscapes, towers, ships, and castles...

KS-4 Mountains count for the light blue partial. ships, outdoors left tot do and then there is the last line that says
"...eventually do everything that our characters would encounter in our games..."

Were getting there. ;)
Sir William of the Basalt Region of Mythras
( aka: Rock Breaker Bill - Column Barron of BRoM )

crioux
Orc
Orc
Posts: 425
Joined: Tue Mar 16, 2010 6:59 am
Location: Gaspé

Please Post Your Medieval Building Set Thoughts Here

Post by crioux » Thu Nov 02, 2006 9:25 am


Can we know ,Crioux,what is your concept, or is it already a DF secret???!!

It up to them. I prefer that way. You never know, someone might steal ideas and make a competitive product. I gave my ideas to them, not the whole world.

Suffice to say that I submitted 2 systems, one totally modular, but a bit complicated. And another one less modular, but a lot easier to use.
Their choice. I think they have already started working on it too before I submitted my ideas, maybe they have better ones.

Tom
Ogre
Ogre
Posts: 701
Joined: Tue Mar 16, 2010 6:59 am

Please Post Your Medieval Building Set Thoughts Here

Post by Tom » Wed Nov 01, 2006 4:36 pm


I sent a concept to Stephan and Jeff about a modular roof system. I hope they like it enough to produce it.

Maybe we'll see it in MBS 3

Can we knwo ,Crioux,what is your concept, or is it already a DF secret???!!


I think that you should be in the DF team!!:)

in my point of view, roofs are the next step for MBS

when you think about Df, you can realise that what is the most important in DF is the quality , the modularity, the realism
after the cavern, we've got river, then lake, all coming naturaly
with MBS, we are out the dungeon, so we built houses
all of us have, trees, grass on the floor, little mountain, road...
to get a final touch of our table
WE NEED DF ROOFS

tom
Dwarven Forge, le donjon en 3d

crioux
Orc
Orc
Posts: 425
Joined: Tue Mar 16, 2010 6:59 am
Location: Gaspé

Please Post Your Medieval Building Set Thoughts Here

Post by crioux » Wed Nov 01, 2006 2:54 pm

I sent a concept to Stephan and Jeff about a modular roof system. I hope they like it enough to produce it.

Maybe we'll see it in MBS 3

jkratzer
Minotaur Lord
Minotaur Lord
Posts: 2023
Joined: Tue Mar 16, 2010 6:59 am

Please Post Your Medieval Building Set Thoughts Here

Post by jkratzer » Mon Oct 30, 2006 6:16 pm

Stefan -

I think, to do roofs that are capable of being used on different sized structures, you will have to use an interlocking pattern of some type. Perhaps, one where the eaves-end and peak end of the roof are separate pieces, with a straight edge and a locking-tooth edge on each piece, and the center sections of each side (pitch?) of the roof are interlocked, with one edge locking to the peak or the eaves. The vertical edges would be straight, perhaps falling on a beam (joist?) center, and one vertical piece per pitch with double overlaps for the beams so it could rest on either a beam or a sidewall. Does that make sense to you, or do I need to make a drawing and send it via scanned sketch and e-mail, or snail it to you?
The other alternative is to use Plastruct panels such as I used on the castle roof from a few years ago, which I think I promised to post pics of but never did (I don't think; or else they were lost in the hack, because I don't think they're still here). The problem there is that the roofs would tend to be customized for each structure, and probably not interchangeable.

These are ideas that perhaps need further exploration, and probalby not via forum, where it would take too long and get too garbled in crossover, back and forth.

See ya!

Jim

User avatar
Zaltar of Valoria
Minotaur Lord
Minotaur Lord
Posts: 2158
Joined: Fri Jul 09, 2010 9:08 am

Please Post Your Medieval Building Set Thoughts Here

Post by Zaltar of Valoria » Mon Oct 30, 2006 1:46 pm

IO had a kool idea for wooden floors, he made them like flat cards which allowed him to turn them all in the same direction, very kool, I really liked it myself, but I think most people (like the bow ties) prefer not to have to do too much work, like turning all the floors to one direction...as always, it's a give and take between historically acurate, and game play usability/versatility...

I think roofs are a kool idea, after these other MBS sets come out we may need to consider it as a next step, especially If we end up going into landscapes, cityscapes, towers, ships, and castles...if we continue to keep in business I would like to eventually do everything that our characters would encounter in our games, that's my dream anyway...

crioux
Orc
Orc
Posts: 425
Joined: Tue Mar 16, 2010 6:59 am
Location: Gaspé

Please Post Your Medieval Building Set Thoughts Here

Post by crioux » Mon Oct 30, 2006 12:02 pm


Crioux,
Unfortunately, I did not work for DF when this idea was sent to Stefan, so your suggestion was not used during the initial design of this set. I know that is kind of a bummer, but I wanted to be honest with you. I did the "rough" design of this set as the idea was always a passion of mine as a serious DF collector -- and then I turned over the small details to Stefan. I guess great minds think alike!

Don't worry, I hold no grudge about this. In fact I'm quite happy that the project I had in mind did make it to production (well.. except the roof). Your modules are studier and look better than mines. :) And maybe there really was no other way to do the floor. I did a lot of other patterns, but this was the only one that allowed grid and pattern match.

I think you should make a private channel for idea submission, and provide small rewards to ideas that makes it into new products.
People could send NEW ideas (not already posted on forums) and would be required to send detailed informations (sketches, photos) of a working model. They would loose rights to what they submit, and have no garantees that they would receive anything, since someone could have sent the same idea before or in more detailed way. You would be the one who decide if an idea is worth it and send a little reward. The rewards could be simply rebate coupons, accessories, or limited edition module (module, not set).

For example someone submitting that you made a Fireplace or Catacombs would have zero chance of getting anything, but submitting something new or innovative would have good chances .


Well, maybe I'll get back at my modular roof system after all...

admin
Minotaur
Minotaur
Posts: 1227
Joined: Tue Mar 16, 2010 6:59 am

Please Post Your Medieval Building Set Thoughts Here

Post by admin » Mon Oct 30, 2006 9:44 am

Crioux,

We appreciate all suggestions that people send in, and we do take them very seriously.

Unfortunately, I did not work for DF when this idea was sent to Stefan, so your suggestion was not used during the initial design of this set. I know that is kind of a bummer, but I wanted to be honest with you. I did the "rough" design of this set as the idea was always a passion of mine as a serious DF collector -- and then I turned over the small details to Stefan. I guess great minds think alike!

(Or it could be that this was the only way to do the floor).

Anyway, if you have any other suggestions please send them to me. You obviously are full of good ideas (...since...well...we designed a similar set!) so I look forward to getting more.

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests