Session One new campaign :::: The Onus

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Spiropolous the Minotaur
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Re: Session One new campaign :::: The Onus

Post by Spiropolous the Minotaur » Sat Apr 28, 2018 10:38 pm

Kewl:)

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dice4hire
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sat Apr 28, 2018 7:24 pm

And the aftermath pic. Two characters doing death saves after the third deals the killing blow.
Onus Session 7 W__.jpg
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sat Apr 28, 2018 5:22 pm

.....anddddd a new session.
Onus Session 7 A__.jpg
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Onus Session 7 B__.jpg
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The party went down the steps that they had discovered last session and saw a wide open archway in front of them. Luckily the rogue noticed a shimmer in fron that turned out to be a gelatinous cube. Luckily the party bypassed it pretty quickly and got into the main room with the pool.

Unable to enter the room, the gelatinous cube waited in the hallway, filling the archway.

Upon opening the prison door, another ooze was released that was barely able to get across the room and rejoin with its larger buddy. The stronger cube could enter the room, but was unable to defeat the heroes even though at one point it had all three of them inside happily being digested.
Onus Session 7 C__.jpg
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Onus Session 7 D__.jpg
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Onus Session 7 E__.jpg
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Onus Session 7 F__.jpg
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And some nice atmospheric shots with abbey windows

And in the prison cell was a cavernous passage doing down down and down.

...to be continued in winter 2019 when KSVI is available..... not!!!!
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sun Apr 15, 2018 5:33 pm

We have only three hour or so sessions, so we have a lot of cliffhangers.
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Re: Session One new campaign :::: The Onus

Post by Rabbit Burner » Sun Apr 15, 2018 5:13 pm

dice4hire wrote:
Sat Apr 14, 2018 8:53 pm

They then found the entrance below and that ended the session.
dan dan DAAAAAAA!
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sat Apr 14, 2018 8:53 pm

And another session last night. The party handled the top level well, including the henge and bloody pools trap. Ghouls are not much fun, enough said.

They then found the entrance below and that ended the session. Not many action shots this time.
Onus Session 6 A__.jpg
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Onus Session 6 B__.jpg
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Onus Session 6 C__.jpg
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Re: Session One new campaign :::: The Onus

Post by William » Tue Apr 10, 2018 4:03 am

Not the most friendly site to navigate... here is the tree on their site. ;)
https://giftedvision.com/en/home/59-kraken-ppm.html
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( aka: Rock Breaker Bill - Column Barron of BRoM )

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Re: Session One new campaign :::: The Onus

Post by dice4hire » Tue Apr 10, 2018 3:34 am

They are good trees, but for full disclosure, be prepared to fix them a bit. Teh chinese factory painted them and then glued them, so the glue bond is no stronger than the paint bond. They are easy to fix though ,and very nice trees. I plan to get at least another 4 of them unpainted to give me some fall foliage.

direct link

http://www.dungeoncrawler.com/
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Re: Session One new campaign :::: The Onus

Post by kodiakbear » Tue Apr 10, 2018 2:52 am

jgt4242 wrote:
Tue Apr 10, 2018 1:49 am
dice4hire wrote:
Sat Feb 24, 2018 11:39 pm
Here are some pics of our campaign last night. New characters looking for a bounty on Lions, snakes, and spiders. Why are people always finding those creatures around here?

Session One pic 1__.jpg
Sorry to ask, but where did you get those trees???


If these are the trees you are talking about. They are Dungeon Crawler Miniatures commonly called DCM.
Image


If you are looking to buy some here is a link to one of the web stores that sell them.

https://auggiesgamestore.crystalcommerc ... ree/338383

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Re: Session One new campaign :::: The Onus

Post by jgt4242 » Tue Apr 10, 2018 1:49 am

dice4hire wrote:
Sat Feb 24, 2018 11:39 pm
Here are some pics of our campaign last night. New characters looking for a bounty on Lions, snakes, and spiders. Why are people always finding those creatures around here?

Session One pic 1__.jpg
Sorry to ask, but where did you get those trees???

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