The Gnome Plague - my 5th edition adventure on Dwarven Forge.

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jgt4242
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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Apr 30, 2017 12:51 pm

The only two pics I took in my last game. I forgot to take pictures of the interior of the building when we opened them up and the elevated bulding had a big basement made with dungeon tiles where the owner kept some secret treasure behind a secret door. My players were quite happy with the setup!
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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Apr 23, 2017 4:29 pm

Feymous wrote:
Sun Apr 23, 2017 4:19 pm
Cool setup! Nice variety and use of pieces. Looks like you've got stuff from every KS in there. I like your use of multi-levels. The height element is one of my favorite things about DF and other 3D terrain.

Having moved to a new city this past year, I'm in the process of finding a new steady gaming group. I look forward to the day I invite everyone over to my place and bust out the DF for the first time. It's fun to see peoples' reactions when they first see this stuff :D
Thanks for the complments! I got thing from all KS, but participated in none since I discovered DF last summer lol.
Bought for 3000-4000$ of DF sets during the year to try to catch on the backlog. Still missing some sets, like Sewers, Ice and Lava Cavern and the soon to arrive KS4 sets. At least I don't want any castles or citadel...just small sets and add-on. Phew...

First time I pulled out my DF tiles my players were like : What the hell is that?!?!?

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by Feymous » Sun Apr 23, 2017 4:19 pm

Cool setup! Nice variety and use of pieces. Looks like you've got stuff from every KS in there. I like your use of multi-levels. The height element is one of my favorite things about DF and other 3D terrain.

Having moved to a new city this past year, I'm in the process of finding a new steady gaming group. I look forward to the day I invite everyone over to my place and bust out the DF for the first time. It's fun to see peoples' reactions when they first see this stuff :D

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Mar 19, 2017 1:08 pm

Harneloot wrote:
Sun Mar 19, 2017 12:28 pm
Looks great - like the elevation elements and especially like the mimic! :o
I made a mimic trap with 3 outcomes possible; none were positive for the players, but none were really harsh on them. The way it turned out was really funny (as you can see in the picture...yes it got kind of stuck that way LOL).

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by Harneloot » Sun Mar 19, 2017 12:28 pm

Looks great - like the elevation elements and especially like the mimic! :o

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sat Mar 18, 2017 2:44 am

Some photos of the game I ran today for my group's current adventure. Continuing from the last game they descend into the depth of a cave and found a little stronghold where the blade of a special dagger was hidden, completing it. Removing it from it's treasure chest triggered the appearance of a great cold demon looking for it...a demon way too powerful to fight head on! They had to pass by the little tunnel to dodge him and get out of there alive.
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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Mar 05, 2017 3:28 pm

Kryzsko wrote:
Sun Mar 05, 2017 1:24 pm
jgt4242, I agree that DF stuff is very attractive to a lot of people. I tend to do a mix DF, grid maps, and "theater of the mind". Nice thing about 5th ed. is that you can kind of do what ever you want. Some more unique environments are hard to represent and are best left to the imagination. It is all fun.
We actually do lot of roleplay in our group for most of our game. The DF section of the game is dungeon exploring only or for other action set piece (a big fight in a city, etc). Unique environments can be harder to represent, but if you have lot of options in your DF collection most of the time you can build something up I think and since the DF tiles avaible are only growing in diversity a lot will get cover up (if you have the money to build yourself a collection big enough, that is).

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by Kryzsko » Sun Mar 05, 2017 1:24 pm

jgt4242, I agree that DF stuff is very attractive to a lot of people. I tend to do a mix DF, grid maps, and "theater of the mind". Nice thing about 5th ed. is that you can kind of do what ever you want. Some more unique environments are hard to represent and are best left to the imagination. It is all fun.

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Mar 05, 2017 12:32 pm

Kryzsko wrote:
Sun Mar 05, 2017 10:41 am
Very creative use of all the KS sets. Looks fantastic.
Thank your sir! It's all about what options you have (wich will grow along the year as I fill up my to-buy list of DF tiles since I came on board only last summer). Also...it's about how much free time you have to build your dungeon. That one took me about an hour and a half I think. It could have took way less, but since I'm still experimenting with my tiles sometime I just get a cool idead while making something else then scrap things, make other, etc lol. Most time building a good, playable dungeon take only 30 minutes.

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Re: The Gnome Plague - my 5th edition adventure on Dwarven Forge.

Post by jgt4242 » Sun Mar 05, 2017 12:29 pm

AnimeSensei wrote:
Sat Mar 04, 2017 6:25 pm
Yeah, once people know you have terrain you typically get a wait list. I currently have players with friends that are on standby in case a slot opens up. It's a whole new experience for a lot of people.

Plus, if I'm having an off night as a DM, at least I had a fun setup for my PCs so the night wasn't a complete bust! :P
I would say there's always a wait list for me lol, but that's probably because most of my friends don't know many people who will DM and take time to create a world, stories, etc. But it's true...DF tiles kind of made a lot of friends go WOW and some who never even thought about trying D&D want to now lol. For some it kind of make a the game a bit more tabletop-ish...even if the rules and the roleplay stay...it's psychological lol.

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