Dungeon of Doom - complete variant - final

JK - 123456
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Re: Dungeon of Doom - complete variant - final

Post by JK - 123456 » Fri Jul 13, 2018 5:34 am

Great build Law.. looking forward to getting my KS items. You are a prolific builder - great to see all these builds, very creative.

Like the colored dragon head. I did mine grey and am now inspired to repaint...

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zenmaster
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Re: Dungeon of Doom - complete variant - final

Post by zenmaster » Wed Jun 27, 2018 9:08 am

Harneloot wrote:
Sat Jun 23, 2018 5:25 pm
Love this one Law! I think it REALLY shows off the brand new ways that we can now build with Dwarven Forge that we never could before, not even with the Resin pieces. Can't wait to use my sets as just general build pieces like you have. :D
I second these thoughts completely! Nice build!
Dungeon Crawl Classics enthusiast.

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Rabbit Burner
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Re: Dungeon of Doom - complete variant - final

Post by Rabbit Burner » Tue Jun 26, 2018 2:10 pm

dice4hire wrote:
Tue Jun 26, 2018 1:59 am
Too much time on his hands .....
That is true for most of us wethinks
I am the Game and I want to Play

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Re: Dungeon of Doom - complete variant - final

Post by dice4hire » Tue Jun 26, 2018 1:59 am

Too much time on his hands .....
A pretty decent Docent of Valoria

pacarat
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Re: Dungeon of Doom - complete variant - final

Post by pacarat » Mon Jun 25, 2018 10:43 pm

William wrote:
Mon Jun 25, 2018 10:36 pm
It's the Yeti urine from the resin Ice Caverns high up on the mountain's peak. Slowly over the millennia it has been concentrated and naturally micro filtered over that time, through the different types of rock, stone and hidden substances within the mountain, until it pools in the dungeon below. Finally to be used as a weapon enhancement against the Yeti scourge from the mountain tops. It's the cycle of urine... ;)

Sounds like could be a beer commercial... somewhere. :mrgreen:

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William
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Re: Dungeon of Doom - complete variant - final

Post by William » Mon Jun 25, 2018 10:36 pm

It's the Yeti urine from the resin Ice Caverns high up on the mountain's peak. Slowly over the millennia it has been concentrated and naturally micro filtered over that time, through the different types of rock, stone and hidden substances within the mountain, until it pools in the dungeon below. Finally to be used as a weapon enhancement against the Yeti scourge from the mountain tops. It's the cycle of urine... ;)
Sir William of the Basalt Region of Mythras
( aka: Rock Breaker Bill - Column Barron of BRoM )

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Rabbit Burner
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Re: Dungeon of Doom - complete variant - final

Post by Rabbit Burner » Mon Jun 25, 2018 6:06 pm

kodiakbear wrote:
Mon Jun 25, 2018 2:51 pm
Rabbit Burner wrote:
Mon Jun 25, 2018 6:08 am
We keep asking ourselves why would you build an underground complex with an acid bath? why one that BIG? where do you get that amount of acid from?
It is really just the citric acid of Mountain Dew.
so its just neat mountain flavoured Cider without the water ?
I am the Game and I want to Play

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kodiakbear
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Re: Dungeon of Doom - complete variant - final

Post by kodiakbear » Mon Jun 25, 2018 2:51 pm

Rabbit Burner wrote:
Mon Jun 25, 2018 6:08 am
We keep asking ourselves why would you build an underground complex with an acid bath? why one that BIG? where do you get that amount of acid from?
It is really just the citric acid of Mountain Dew.

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Re: Dungeon of Doom - complete variant - final

Post by Rabbit Burner » Mon Jun 25, 2018 6:08 am

Those curve walls look so natural and organic, Definitely eye catching.

That acid terrain tray is huge, easy to forget how big 12x12 is.

We keep asking ourselves why would you build an underground complex with an acid bath? why one that BIG? where do you get that amount of acid from?

Just pondering lifes's fantasy world problems while we wait.
I am the Game and I want to Play

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Re: Dungeon of Doom - complete variant - final

Post by bernyleung » Sun Jun 24, 2018 11:29 am

Nice builds!

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