Feedback on DoE

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ggowan
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Feedback on DoE

Post by ggowan » Wed Aug 02, 2006 11:06 am

Huh... I always thought the gemstones and associated decorations were one of the really cool parts of the passage pieces.

Those are some pretty wild pieces from Monolith. I like! But I'm not sure how well they will fit with the rest of the DoE style. Would have to see it I suppose.

blairgb
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Feedback on DoE

Post by blairgb » Wed Aug 02, 2006 1:52 am

Personally, I love the DOE passages....aside from the shiny costume gemstone things in the t-passages. They look cheap and tacky to me (sorry DF...I say it out of love), and I'm planning on covering mine with some bits or occult medallions or somethin' like these pieces from Monolith Designs:




However, what the passaged are screaming for is 6" straight passages.

The passasge system is baded on pieces with a 6" footprint. However the straight pieces are 2" long, and there's only 2 of them in a set.
The problim being is that if you're building a corridor system (as I was trying recently, making the Shadow Temple for Coils of Set), you may have trouble with the straight pieces "not fitting the grid"

ggowan
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Feedback on DoE

Post by ggowan » Wed Aug 02, 2006 12:05 am

The passages have a place in an underground dungeon/evil temple set that they could never really have in an above-ground building set. I wouldn't take this as "...Stefan agreed with us and changed the makeup of the sets." Rather, some sets do have passages and some don't, and a building set probably would never have passages.

Frankly I think the main problem here is that you (Zoroaster & others) bought 3 room-and-passage sets in a fit of enthusiasm when you really didn't need that many. But heck, once the room/wicked additions sets come out you'll probably be able to make crazy huge setups. But definitely, the set is very passage-heavy if it's all you've got. I bought only one and I think that will be plenty once I can round it out with some other sets. The passages are absolutely fantasic looking - even more impressive than the room pieces - and the set wouldn't be as amazing without them.

Law
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Feedback on DoE

Post by Law » Tue Aug 01, 2006 9:47 pm

I just posted on this theme elsewhere -- I knew I wasn't alone in feeling somewhat "meh" about passage pieces. The new Medieval Building Set doesn't have them - a shame for people who aren't planning to get it and still wish DoE were done minus passages, but still I'm glad to see that Stefan agreed with us and changed the makeup of the sets.

Passages are a neat expansion, IHMO, for people who want them, but they aren't useful enough to merit inclusion in every basic set.

L

zoroaster100
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Feedback on DoE

Post by zoroaster100 » Tue Aug 01, 2006 9:15 pm

I wanted to add to my feedback that I do like the Den of Evil set theme, and I think if we got more "room" type pieces, especially straight walls and floor pieces, the set will become a lot more useful. I'm looking forward to what the Wicked Additions set will add to the Den of Evil line.

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Feedback on DoE

Post by zoroaster100 » Mon Jul 17, 2006 10:50 pm

I'm not very happy with my Den of Evil sets right now. I ordered three sets. While they contain some beautiful stuff, I found that one of the three sets I got is painted a significantly different color gray than the other two, so that those pieces really stand out as different and are hard to mix with the pieces of the other two sets. More importantly even with three sets I find there is very little I can build in terms of rooms. There are just too many passage pieces and not enough room pieces. This is exacerbated by the fact that this is a limited edition set. I really wish it wasn't. I am hoping that we get a Room Set or Deluxe Room set for Den of Evil so that we can actually build stuff with it. (Of course it is possible to create some builds, but it is hard to build a large room and have any room pieces left to build any other rooms.)

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Feedback on DoE

Post by jkratzer » Sun Mar 05, 2006 10:21 am


I want a "regular" door.

Yeah, me too. Though, as you said, "regular" need not be regular in appearance, just functionally equivalent. I also have a hard time seeing how the existing sliding doors actually work except by magic (I mean in game). I'm not sure every place I want to use DoE should necessarily have nothing but magical doors.
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ggowan
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Feedback on DoE

Post by ggowan » Sat Mar 04, 2006 2:22 pm


I want a "regular" door.

Yeah, me too. Though, as you said, "regular" need not be regular in appearance, just functionally equivalent. I also have a hard time seeing how the existing sliding doors actually work except by magic (I mean in game). I'm not sure every place I want to use DoE should necessarily have nothing but magical doors.

Ghenghis Ska
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Feedback on DoE

Post by Ghenghis Ska » Sat Mar 04, 2006 12:52 pm

Amadeus

Law
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Feedback on DoE

Post by Law » Sat Mar 04, 2006 11:54 am

You know, I've been fooling around with my DoE stuff lately, scribbling and bibbling (points to whoever can spot the movie reference!) and I have a new request for the next DoE themed set.

I want a "regular" door.

I really love the torturous Hellraiser-esque doors, the way they vanish into the walls when closed and the dizzying loss-of-reference they induce.

BUT -- when I'm just settin' stuff up, it's nice to have a clear indication that the DoE portion of a dungeon is, you know, accessible. I usually just leave the doorpieces out and have a nice archway, but at the end of the day, I like options. Some kind of identifiable, non-wall-lookalike door that's appropriate to DoE (i.e. bloody and cruel) would be a neat way of adding to our store of options with a DoE setup.

L

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