Sewers

User avatar
AnimeSensei
Minotaur Lord
Minotaur Lord
Posts: 4167
Joined: Sun Oct 27, 2013 2:03 pm
Location: South Weber, UT

Re: Sewers

Post by AnimeSensei » Sun May 01, 2016 4:09 pm

I still want to be able to take my sluiceways and make them as wide or narrow as I want.
106 Resin and 159 Dwarvenite Sets/Packs Owned

jonmilton
Orc
Orc
Posts: 212
Joined: Sun Mar 22, 2015 7:25 pm
Location: Albuquerque, NM

Re: Sewers

Post by jonmilton » Sun May 01, 2016 3:30 pm

Aside from previously suggested transition pieces to caverns and dungeons, I suggest:

Planks to cross over the sluices
Alternate sluices to represent deep sewage water
Culverts

User avatar
jchunick
Minotaur Lord
Minotaur Lord
Posts: 3069
Joined: Mon Nov 11, 2013 6:49 pm
Location: Thunder Bay
Contact:

Re: Sewers

Post by jchunick » Sun May 01, 2016 2:31 pm

I agree that the sewer set is just the start, and there's so much more that can be done. However, I think it is understandable that it's not completely fleshed out because it was part of KS3 City Builder System and not it's own Kickstarter.

Maybe you have some ideas of other pieces that could be sculpted to expand sewers?
If you aren't gaming then you aren't living.

User avatar
HeroQuestFrance
Ogre
Ogre
Posts: 953
Joined: Wed Dec 28, 2011 4:02 am

Sewers

Post by HeroQuestFrance » Sun May 01, 2016 1:47 pm

I've finally bought 2 monster sewer sets.
The modularity is okay but I feel a lack of diversity in the different pieces.
Hope stefan will deliver us more stuff to complete the sewer universe soon.
Anyway, I really enjoy it.

Image
Image
Image
Image
Image
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests