Scope is too much - we have said it for years - now DF has admitted it
i LOVE what they are doing - encounters and modules and paint guides and groovy videos and hundreds of new sculpts and three environments per KS... but no one can keep up!
- sculptors can't get the sculpting done before the KS starts
- factories cant get all the pieces made by the delivery date
- writers can't get the module finalized until a month after the following KS
- and i sure as hell can't pay down my credit card fast enough to charge it up again
OK that is all a bit of exaggerated hyperbole, but the underlying reality is everything needs to slow down - the pace is unsustainable for anyone
DoD could have been Vaulted followed by Shrine of Syssul followed by Burrows
KS6 could have been Caverns (with optional Underdoom) followed by Crystal Caverns followed by Dreadhollow
Even if they overlap or are 8 months apart or whatever - DF is competing with itself - people are cutting Crystal Caverns to buy more Dreadhollow or skipping burrows to get Jade Syssul because it is limited edition - i can't help but believe that they would sell more (and certainly sell more impressions per mold) if the offered less more frequently
That being said, each KS has proved that there are many who will step up and purchase large quantities of everything offered. The more they offer, the higher the pledge totals go. DF would be foolish not to capitalize on their moment and produce as much as they can while they have the rapt attention of a rabid and loyal audience.
No matter what i think, they are being VERY successful. The world is getting super cool premium terrain. I am getting more cool stuff than i can store or have time to game with. We live in magical times