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Re: Dwarven Forge's Last Kickstarter

Posted: Thu Sep 13, 2018 2:42 am
by kitenerd
unclebilly wrote:
Sun Sep 09, 2018 12:49 pm
I would love to see these made in Dwarvenite. I would find them much more useful than the citybuilder sets we now have.

Image
YES please - or offer more resin - have not been able to land these at reasonable price but would love several sets

Re: Dwarven Forge's Last Kickstarter

Posted: Tue Sep 11, 2018 5:52 am
by Rabbit Burner
Outdoors for us and no water - too much angst.

Historical inspired themes Roman, Greek, Egyptian - Temples, Coliseum, Circuse, Parthanon, Sphinx, pyramid.
All of which would have some compatibility with CBS and Castles. so we could buy some unpainted and match the colour scheme.

But get that we would be in the minority and you Morlocks would get some dark, damp and subterranean.

But whatever it would be it will be soooo coool

Re: Dwarven Forge's Last Kickstarter

Posted: Tue Sep 11, 2018 3:13 am
by Rhizom
My answer may seem a bit more boring than all the cool and fancy ideas here. But still, this is what I need:

Grasslands and hills.

If I have that, I can build most of my adventures somehow. Swamp, I could mock with negative space, even underwater would be mockable with caverns. But I need hills & grasslands to cover all the basic wilderness variants: woods, mountains, plains.

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 10:09 pm
by Runeweaver
Love the ideas here. Good creativity! Has to apply to a large audience though, not so niche. Well, let’s face it DF overall is niche, but let’s get a large niche. The Abyss, with hellish (demolish) features would be kinda cool. However it may end up looking a little too GW (skulls everywhere).

I don’t know about sci-if. It would have to be made as to possibly cross over to Fantasy just for extra audience. Bio/organic would look kinda cool like that recent KS I saw.

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 7:13 pm
by Arcarius2001
GardenDM wrote:
Mon Sep 10, 2018 4:45 pm
Two ideas come to mind:

1. Swamp - I think a fully developed swamp set would be awesome. Probably a combination of tiles and negative space with support for CBS.

2. The Dead God - Do a set of tiles for in and around the skeleton of a dead god. Basically a cavern structure, but with enormous bones embedded in the walls and magical weirdness everywhere.
While swamp has merit, the Dead God idea rocks! Reminds me of Knowwhere in Guardians of the Galaxy.

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 7:11 pm
by Arcarius2001
RisingSeraph wrote:
Mon Sep 10, 2018 2:26 pm
Arcarius2001 wrote:
Sun Sep 09, 2018 8:45 am
The 666 Layers of the Abyss!!! Just think of the possibilities!
Muahahah YES!!!

I chose this because it covers just about everything you can imagine!! They’ll be sculpting forever! It’s like a never ending Kickstarter. With water tiles!

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 6:36 pm
by glynnsmith
I would like to see a cemetery / catacombs / crypt in Dwarvenite.

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 4:45 pm
by GardenDM
Two ideas come to mind:

1. Swamp - I think a fully developed swamp set would be awesome. Probably a combination of tiles and negative space with support for CBS.

2. The Dead God - Do a set of tiles for in and around the skeleton of a dead god. Basically a cavern structure, but with enormous bones embedded in the walls and magical weirdness everywhere.

Re: Dwarven Forge's Last Kickstarter

Posted: Mon Sep 10, 2018 2:26 pm
by RisingSeraph
Arcarius2001 wrote:
Sun Sep 09, 2018 8:45 am
The 666 Layers of the Abyss!!! Just think of the possibilities!
Muahahah YES!!!

Re: Dwarven Forge's Last Kickstarter

Posted: Sun Sep 09, 2018 8:33 pm
by Vegomatic
lostpict wrote:
Sun Sep 09, 2018 8:13 pm
Sci-Fi is my wish, if they haven't gotten to it by then.
This!!