Leveling Up!

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John D
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Re: Leveling Up!

Post by John D » Wed Mar 20, 2019 5:47 pm

Vegomatic wrote:
Wed Mar 20, 2019 5:16 pm

So... just guessing... 4 or 5 catacombs 1 sets and 3 of catacombs 2?
Well, I have Four Cat 1's, Four Cat 2's, and Four 6" Cat Walls
I don't recall exactly how much I used here (most of it tho).

I went a little nuts in December. :?

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hunter_something
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Re: Leveling Up!

Post by hunter_something » Wed Mar 20, 2019 5:35 pm

That looks amazing - realllllly nicely done!

I would also be very interested to know how many catacomb sets were involved. You've got me about a hair's breadth away from blatantly imitating your riser system.

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GardenDM
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Re: Leveling Up!

Post by GardenDM » Wed Mar 20, 2019 5:30 pm

Catacombs are a particularly great fit for this system! My brain finds the multi-tiered, sloping build for Catacombs much more "realistic" than a purely horizontal one. Nice job!

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Vegomatic
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Re: Leveling Up!

Post by Vegomatic » Wed Mar 20, 2019 5:16 pm

O M G
WOW!!!!
That is truly awesome!
So... just guessing... 4 or 5 catacombs 1 sets and 3 of catacombs 2?

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John D
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Re: Leveling Up!

Post by John D » Wed Mar 20, 2019 4:47 pm

Some more shots of the Cat build.
More Catacombs 01.jpg
More Catacombs 01.jpg (79.79 KiB) Viewed 269 times

I'm going to paint up those Grand Stairs to match the theme.
More Catacombs 02.jpg
More Catacombs 02.jpg (98.93 KiB) Viewed 269 times
More Catacombs 03.jpg
More Catacombs 03.jpg (88.12 KiB) Viewed 269 times

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John D
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Re: Leveling Up!

Post by John D » Wed Mar 20, 2019 2:45 pm

:D :D :D

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Vegomatic
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Re: Leveling Up!

Post by Vegomatic » Wed Mar 20, 2019 2:34 pm

John D wrote:
Wed Mar 20, 2019 2:14 pm
.

Edit- Now you've really got me thinking about it again. ;) I think the real advantage of this set is the amount of modularity it has. When I was struggling with the Downward Spiral build (in the 2nd post), I started to discover combinations that hadn't occurred to me. Ways of thinking that extended beyond what I was 'planning' to do. I'm looking forward to posting these ideas throughout the next year. ..I really need to paint those Mountains...
Yes, you do! We are waiting impatiently....

are they painted yet?...

We want to see these amazing builds. Are they ready yet?....

How about now?
;) :lol:

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John D
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Re: Leveling Up!

Post by John D » Wed Mar 20, 2019 2:14 pm

AstroCat, Thank you, I'm glad you could stop by. :D

GardenDM wrote:
Wed Mar 20, 2019 12:32 pm

Does your system let you stack lower levels of the dungeon and reveal them by lifting away the upper levels?
GardenDM, your 'revelatory' post got a chuckle.
As for revealing the builds to PCs, there's a number of options. If the pieces are magnetized, then pre-built sections are certainly easy enough to pick up and "click" right into place (the DF trays are good for that too). Or sections could already exist in the build and be revealed by lifting off top sections. Along those lines, I have a few ideas for trapping the PCs inside a structure which they have to 'puzzle' their way out of - say, Erinthor Mts with a cave in or rock slide which blocks the entrance once the players pass thru, the only way out is down into the Mountain thru twisting tunnels, which then reveals an underground lake complete with rowboat, etc...

I'm really hoping to generate adventure layouts that aren't what the seem at first. We have some teenagers at the local game store who are becoming interested in D&D (because we, the staff, are interested in the game again), and I really want to give them an engaging experience. I'm really looking forward to lifting up the 2'x2' tavern they're sitting in, and then attaching it on top of a layered 3'x3' Gator infested Sewer board. :twisted:
I think I've only scratched the surface of the possibilities.

Edit- Now you've really got me thinking about it again. ;) I think the real advantage of this set is the amount of modularity it has. When I was struggling with the Downward Spiral build (in the 2nd post), I started to discover combinations that hadn't occurred to me. Ways of thinking that extended beyond what I was 'planning' to do. I'm looking forward to posting these ideas throughout the next year. ..I really need to paint those Mountains...

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Vegomatic
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Re: Leveling Up!

Post by Vegomatic » Wed Mar 20, 2019 1:51 pm

So now i have to ask... those with the Japanese foam blocks... how difficult would it be to cut some of them diagonally into ramps or cut in half for half high levels?

Would that achieve similar functionality, particularly with the resin sets, that we see here with the posts and trays?

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GardenDM
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Re: Leveling Up!

Post by GardenDM » Wed Mar 20, 2019 12:32 pm

I'm late to the party here!

*looks at initial pictures* - "oooook, but very boring aesthetically, so what's the point"

*sees the system integrated with DF* - "Doh! I get it now! That's amazing!!!!"

Seriously, fantastic work! I'm jealous of the clean edges on the metal plates you made. And it brings a whole new dimension and flexibility to DF builds.

Does your system let you stack lower levels of the dungeon and reveal them by lifting away the upper levels?

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