River Caverns Paint Job

Xintao
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Re:River Caverns Paint Job

Post by Xintao » Mon Jan 19, 2015 1:50 pm

Looks awesome. I've been putting off painting my water tiles as I'm not sure how I want to do them.

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natetaylor
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Re:River Caverns Paint Job

Post by natetaylor » Fri Jan 02, 2015 10:47 pm

Beautiful work.

I really like the moss effects. And the pooled water.

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Runeweaver
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Re:River Caverns Paint Job

Post by Runeweaver » Fri Jan 02, 2015 3:15 pm

I really like the theme. You call it traditional, and I suppose that is a good adjective to describe it. It has the look and feel of old time D&D (1st edition). Thanks for sharing.

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Re:River Caverns Paint Job

Post by Oldmanwillow » Thu Jan 01, 2015 11:55 am

Well done! Excellent description. I purchased some Triple thick but have not used it yet.

nyee
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Re:River Caverns Paint Job

Post by nyee » Wed Dec 31, 2014 8:01 pm

Thanks for the compliments, everyone! I'm glad you all like the color scheme as well.

Shore Colors: The open water portion is just Shallow Water Green layered on top of Deep Water Green. The shallows portion has a base coat of the red-brown (see below), a drybrush of Olive Drybrush, and then a wetbrush of a diluted mossy glaze (4 drops Shallow Water Green, 1 drop Moss Green, 5 big drops of Liquitex Professional Matte Fluid Medium).

Red-Brown Base: I mixed a custom color using Blick Matte Acrylics. It's essentially a 1:1 mixture of the Brown and the Yellow Orange Deep. It's viscous enough to go on the tiles without needing a primer. Best to do 2 thin coats.

Water Effects: I experimented a lot and found a system that worked well for the tiles. For the small circular pools and the water areas on the shore tiles, I found Triple Thick Glossy Glaze to perform best. It dries as it contracts but it doesn't form pits the way that other products might. It creates a good illusion of depth when it's dried. For the water in the floor crevices and vertical walls, I found Realistic Water to work better because Triple Thick is hard to maneuver into tight spaces in a natural water flow pattern. For this, I would have to do 2-3 thin applications of Realistic Water to build up the effect.

Moss Effects: I used the diluted mossy glaze (mentioned above) around water areas for the moss effect. I applied it with a semi-wetbrush in a stabbing motion, effectively tinting an area rather than only highlighting it so it blends into the area better.

Hope that helps and let me know if you have any other questions.

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Re:River Caverns Paint Job

Post by William » Wed Dec 31, 2014 12:09 pm

Very nice color scheme nyee.

I agree with pacarat about the shore colors. Is it pretty much the theme Stefan has laid out in video, minus the light blue steps? Also really like the base tone, could you let us know what the redish brown base color is? Lastly what did you use for the water effects?

Thanks for any tips, great job. :-)
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Re:River Caverns Paint Job

Post by pacarat » Wed Dec 31, 2014 11:53 am

Love the shallow shoreline colors...

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Arcarius2001
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Re:River Caverns Paint Job

Post by Arcarius2001 » Wed Dec 31, 2014 11:50 am

Excellent work! Good color choices, very professional looking.

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Re:River Caverns Paint Job

Post by Keeblerorc » Wed Dec 31, 2014 11:18 am

I like your overall theme..... Good Job!
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AnimeSensei
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Re:River Caverns Paint Job

Post by AnimeSensei » Wed Dec 31, 2014 10:26 am

Love the water effects on the cavern walls and pots!
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