That’s very close to what I did with exception on the last layer. Be careful with the stone Edge as it will desaturate the highlight color and look chalky. The DF tree canopies to me look muddy to be honest and less “alive” in color pop as William eluded to.falerion wrote: ↑Thu Feb 06, 2020 9:00 pmBased on pictures of painted pieces and the DF painting video, I'm thinking of painting the leaves similar to the moos on the ground:
In the tutorial video the moos is painted in three steps:
1st layer: shallow water seaweed green
2nd layer ("wet drybrush"): 6:2:1 ratio of moos green: shallow water seaweed green: stone edge dry brush
3rd layer (drybrush highlight): moos green + drop of lava yellow + drop of stone edge
I would appreciate if someone could confirm that the moos on the ground is similar to the leaves on the trees.
My Dreadhollow that I’ve painted up is mostly the same palette as DF but I used an airbrush to prepaint the base for the tree canopies, rocks, and also to paint the base mud and inks for additional mud effects. I bought one set, the spirit tree, prepainted for reference from DF. It’s a lot of work but from what I see I’m very pleased with mine by comparison. It looks like the prepainted were painted with one brush size so they had a bit of trouble staying in the lines on leaves and smaller plants etc and the contrast in general is a bit washed out.
Most of the time I try to nail the paint scheme that is factory produced but not this time due to some of the contrast issues and accuracy. It was obvious to me when I got my spirit tree that it was factory assembly line painted. I bought two sets of the base encounter, the extra painted adventure pack, 3 or 4 scatter terrain sets, and 6 sets of forest banks. I think I nailed what I need this time but I would buy unpainted if I need more.