GenCon Hellscape impressions... wallet doom

Tyrant
Goblin
Goblin
Posts: 66
Joined: Tue Mar 16, 2010 6:59 am

Re: GenCon Hellscape impressions... wallet doom

Post by Tyrant » Tue Aug 06, 2019 12:36 pm

MrMorden wrote:
Tue Aug 06, 2019 10:01 am
I love the first picture in you link...Two "do not touch" signs with a woman's hand touching the build. :D

I assume that was a DF employee, so she didn't lose a hand.
I know I went by their booth on Thursday and I saw numerous people grabbing and touching things and completely ignoring the signs. Worst of all, they had a small area set up that said something to the effect of "Play with these pieces". If they had that in the past I must not have noticed it. It's a really good idea to have that for people to get "hands on". No one was tearing anything apart obviously, but it was somewhat surprising (to me at least) to see that going on. It's entirely possible that they asked permission before I got there. I've asked in the past and they told me to go ahead or they grabbed a specific piece I was asking about and handed it to me to check out.

On topic, the Hellscape pieces looked fantastic in person. I didn't plan on going for the light panels but after seeing them in person I might eventually pick them up.

subtalon
Orc
Orc
Posts: 122
Joined: Sat Jun 24, 2017 12:35 pm
Location: Portland, OR

Re: GenCon Hellscape impressions... wallet doom

Post by subtalon » Tue Aug 06, 2019 10:12 am

MrMorden wrote:
Tue Aug 06, 2019 10:01 am
I love the first picture in you link...Two "do not touch" signs with a woman's hand touching the build. :D

I assume that was a DF employee, so she didn't lose a hand.
Sad but true, she did lose a hand. There were many patrons running around like the black night. If only they had obeyed the signs....

MrMorden
Ogre
Ogre
Posts: 875
Joined: Tue Mar 16, 2010 6:59 am

Re: GenCon Hellscape impressions... wallet doom

Post by MrMorden » Tue Aug 06, 2019 10:01 am

I love the first picture in you link...Two "do not touch" signs with a woman's hand touching the build. :D

I assume that was a DF employee, so she didn't lose a hand.

User avatar
GrumpyOne
Orc
Orc
Posts: 164
Joined: Mon Jun 05, 2017 3:44 pm
Location: East Coast

Re: GenCon Hellscape impressions... wallet doom

Post by GrumpyOne » Tue Aug 06, 2019 8:39 am

Thanks for the pics. I wasn't going to get much on this KS however after seeing your pics I may have to rethink my initial purchase and add more during the pledge manager. Since it is your fault subtalon, I will send you the bill.
"Initial success or total failure"

User avatar
AnimeSensei
Minotaur Lord
Minotaur Lord
Posts: 6004
Joined: Sun Oct 27, 2013 2:03 pm
Location: South Weber, UT

Re: GenCon Hellscape impressions... wallet doom

Post by AnimeSensei » Tue Aug 06, 2019 1:24 am

"Magmatism" with the lava tiles is anything but a fail!
100 Resin and 237 Dwarvenite Sets/Packs Owned

subtalon
Orc
Orc
Posts: 122
Joined: Sat Jun 24, 2017 12:35 pm
Location: Portland, OR

Re: GenCon Hellscape impressions... wallet doom

Post by subtalon » Mon Aug 05, 2019 11:00 pm

Autocorrect fail...

User avatar
AnimeSensei
Minotaur Lord
Minotaur Lord
Posts: 6004
Joined: Sun Oct 27, 2013 2:03 pm
Location: South Weber, UT

Re: GenCon Hellscape impressions... wallet doom

Post by AnimeSensei » Mon Aug 05, 2019 10:50 pm

subtalon wrote:
Mon Aug 05, 2019 8:48 pm
I have been thinking a metal tray with holes for light maybe on top of the light trays that will allow magmatism plus the illumination.
I see what you did there.
100 Resin and 237 Dwarvenite Sets/Packs Owned

User avatar
Seraphis the Bland
Orc
Orc
Posts: 319
Joined: Fri Feb 20, 2015 12:04 am
Location: Northern California

Re: GenCon Hellscape impressions... wallet doom

Post by Seraphis the Bland » Mon Aug 05, 2019 9:32 pm

subtalon wrote:
Mon Aug 05, 2019 7:23 pm
dice4hire wrote:
Mon Aug 05, 2019 7:17 pm
I think we all have at least one thing we wish we had bought.......
... and things we wish we would have bought MORE of.
Thanks for pics, they are amazing! Remarkable sculpts.

subtalon
Orc
Orc
Posts: 122
Joined: Sat Jun 24, 2017 12:35 pm
Location: Portland, OR

Re: GenCon Hellscape impressions... wallet doom

Post by subtalon » Mon Aug 05, 2019 8:48 pm

unclebilly wrote:
Mon Aug 05, 2019 8:38 pm
Looks good I just hope there is a way that they can correct the way the light shines between the tiles so bright. I am thinking that it may be best to put a yellow filter under it all that way the light showing between the tiles is at least yellow or even an orange one.
It is more noticeable in photos than real life. Also most tiles when pushed together don't reveal anything. At the con they were getting bumped a lot so they moved. I have been thinking a metal tray with holes for light maybe on top of the light trays that will allow magmatism plus the illumination.

User avatar
unclebilly
Minotaur
Minotaur
Posts: 1339
Joined: Fri Nov 15, 2013 7:47 am
Location: usa

Re: GenCon Hellscape impressions... wallet doom

Post by unclebilly » Mon Aug 05, 2019 8:38 pm

Looks good I just hope there is a way that they can correct the way the light shines between the tiles so bright. I am thinking that it may be best to put a yellow filter under it all that way the light showing between the tiles is at least yellow or even an orange one.

Post Reply

Return to “Kickstarter 6.66 Discussion”

Who is online

Users browsing this forum: No registered users and 2 guests