Session One new campaign :::: The Onus

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fnordfriendly
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Re: Session One new campaign :::: The Onus

Post by fnordfriendly » Tue Jul 17, 2018 5:26 pm

dice4hire wrote:
Tue Jul 17, 2018 4:53 pm
Post 3000!!!!!

I thought I would do it here in my own thread.

Just to go back to the beginning, my first KS order with DF.

My KSI

2 base sets including stretch unpainted

One floors
One Chamber painted
One Dungeon Decor painted
One grand stair pack unpainted


Not a huge start to the addiction!!!!
Congrats... for comparison, what was your KSV pledge?

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Re: Session One new campaign :::: The Onus

Post by dice4hire » Tue Jul 17, 2018 4:53 pm

Post 3000!!!!!

I thought I would do it here in my own thread.

Just to go back to the beginning, my first KS order with DF.

My KSI

2 base sets including stretch unpainted

One floors
One Chamber painted
One Dungeon Decor painted
One grand stair pack unpainted


Not a huge start to the addiction!!!!
A pretty decent Docent of Valoria

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Re: Session One new campaign :::: The Onus

Post by fnordfriendly » Sun Jul 15, 2018 1:23 pm

You really know how to field spacious build... very nice. The docks are really cool!

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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sun Jul 15, 2018 6:49 am

Rabbit Burner wrote:
Sun Jul 08, 2018 6:19 am
"Jump into my mouth if you want to live"

Nice work d4h :)
Thanks
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sun Jul 15, 2018 6:48 am

William wrote:
Sat Jul 07, 2018 7:00 pm
Fun, looks like the water was spilled in the last picture. :lol:

I noticed in the first two pics that those docks had to have been there for ages, since there is a natural mineral stalagmite bridge over two of them... ;) :P Couldn't resist, sorry.
Well, the water actually did not spill even though the character fell unconscious. Yes, we rolled for it.

But yes, it was a bit of a terrain fail. We try to keep things as the terrain says it is, with minimal "that is not here" or "This is actually" .... The majority of those are saying that stairway or trap door floors from CBS are plain floors. I do not have enough plain floors though in this build they are as as they are supposed to be.
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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sun Jul 15, 2018 6:44 am

No game this weekend so no posts. Next weekend have the game Saturday, a local convention Sunday, and then DF KSVI early early Monday morning (staring 1 am my time)

A nice selection of gaming goodness coming up!!!!!

Pics from the convention will be posted of course. MBCE from the forums here will be running the game and doing most of the setups.

Only one other player, so not many toes to step on, but I am sure I can manage!!
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Re: Session One new campaign :::: The Onus

Post by Rabbit Burner » Sun Jul 08, 2018 6:19 am

"Jump into my mouth if you want to live"

Nice work d4h :)
I am the Game and I want to Play

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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sat Jul 07, 2018 11:47 pm

William wrote:
Sat Jul 07, 2018 7:00 pm
Fun, looks like the water was spilled in the last picture. :lol:

I noticed in the first two pics that those docks had to have been there for ages, since there is a natural mineral stalagmite bridge over two of them... ;) :P Couldn't resist, sorry.
It is magic ..... or Deux ex Machina... or DM fiat... or Poetic license .... or
A pretty decent Docent of Valoria

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Re: Session One new campaign :::: The Onus

Post by William » Sat Jul 07, 2018 7:00 pm

Fun, looks like the water was spilled in the last picture. :lol:

I noticed in the first two pics that those docks had to have been there for ages, since there is a natural mineral stalagmite bridge over two of them... ;) :P Couldn't resist, sorry.
Sir William of the Basalt Region of Mythras
( aka: Rock Breaker Bill - Column Barron of BRoM )

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Re: Session One new campaign :::: The Onus

Post by dice4hire » Sat Jul 07, 2018 5:32 pm

The last session saw the heroes descending into the sewer and the enemies below. First fighting a pair of oozes, they then fought a snake that followed them down from above. The fights were pretty simple, though the party was once again blessing their resistance to poison which saved them from tons of damage.

One character carried around a basket full of clear water the whole fight, not being sure what it was for, but not willing to give up whatever advantage it may offer.
Onus Session 15 E__.jpg
Onus Session 15 E__.jpg (94.04 KiB) Viewed 371 times
Onus Session 15 K__.jpg
Onus Session 15 K__.jpg (56.13 KiB) Viewed 371 times
Onus Session 15 P__.jpg
Onus Session 15 P__.jpg (94.18 KiB) Viewed 371 times
Onus Session 15 C__.jpg
Onus Session 15 C__.jpg (89.13 KiB) Viewed 371 times
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