DF to make one last terrain setting.

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GardenDM
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Re: DF to make one last terrain setting.

Post by GardenDM » Fri Jul 12, 2019 7:34 pm

AnimeSensei wrote:
Fri Jul 12, 2019 7:01 pm
I still think swamps can be easily done with terrain trays and a few scatter items; I think it's a "swamp add-on" they could do like the Monster Sewer set from KS3.

If they had just one last KS, I would hope for something we haven't seen before like deserts (again though, a mat with scatter might be better), denser cities with regal buildings, jungle ruins, and sci-fi to pacify the small but passionate crowd asking for them. (I'm not a sci-fi gamer by any means though)
I mean, yeah, they're small, but 57 rabbits can hurt you real bad. Which is why I'm trying to win them over with my persuasive rhetoric. :lol:

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Re: DF to make one last terrain setting.

Post by GardenDM » Fri Jul 12, 2019 7:35 pm

dice4hire wrote:
Fri Jul 12, 2019 7:09 pm
I think you give up your save against the witch once you enter her domain. Or being there means you are de facto so dumb you should not get a save anyway.
Your mind tricks won't work on me, only Swamps terrain will do! :P

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Re: DF to make one last terrain setting.

Post by dice4hire » Fri Jul 12, 2019 7:36 pm

Ask Kitenerd what it will be like if you fail. He put up a graphic post a day or so ago.
A pretty decent Docent of Valoria

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Re: DF to make one last terrain setting.

Post by William » Fri Jul 12, 2019 7:46 pm

Something to look at............................................. :shock:
.
Dead Swamp.jpg
Dead Swamp.jpg (58.44 KiB) Viewed 3632 times
Living Swamp.jpg
Living Swamp.jpg (95.92 KiB) Viewed 3632 times
Swamp Trees.jpg
Swamp Trees.jpg (60.39 KiB) Viewed 3632 times
Swamp Walk.jpg
Swamp Walk.jpg (48.87 KiB) Viewed 3632 times
Swamp Town.jpg
Swamp Town.jpg (47.77 KiB) Viewed 3632 times
Swamp Tower.jpg
Swamp Tower.jpg (40.7 KiB) Viewed 3632 times
Swamp Temple.jpg
Swamp Temple.jpg (52.37 KiB) Viewed 3632 times
Swamp Graveyard.jpg
Swamp Graveyard.jpg (51.14 KiB) Viewed 3632 times
Swamp Crypt.jpg
Swamp Crypt.jpg (57.39 KiB) Viewed 3632 times
Drained Swamp.jpg
Drained Swamp.jpg (43.32 KiB) Viewed 3632 times
Swamp Dragon.jpg
Swamp Dragon.jpg (79.46 KiB) Viewed 3632 times
Voodoo Swamp.jpg
Voodoo Swamp.jpg (63.07 KiB) Viewed 3632 times
Swamp Zombies.jpg
Swamp Zombies.jpg (51.42 KiB) Viewed 3632 times
Swamp Spiderman or Dryder.jpg
Swamp Spiderman or Dryder.jpg (65.7 KiB) Viewed 3632 times
Swamp Serpent.jpg
Swamp Serpent.jpg (27.11 KiB) Viewed 3632 times
Swamp Thing.jpg
Swamp Thing.jpg (51.79 KiB) Viewed 3632 times
Swamp Dentistry.jpg
Swamp Dentistry.jpg (59.62 KiB) Viewed 3632 times
Swamp Demon.jpg
Swamp Demon.jpg (60.69 KiB) Viewed 3632 times
Lost in the Swamp.jpg
Lost in the Swamp.jpg (51.4 KiB) Viewed 3632 times
;) :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:
Sir William of the Basalt Region of Mythras
( aka: Rock Breaker Bill - Column Barron of BRoM )

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Re: DF to make one last terrain setting.

Post by GardenDM » Fri Jul 12, 2019 9:36 pm

@William - YES! All of that! :D

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Re: DF to make one last terrain setting.

Post by szabbran » Sat Jul 13, 2019 10:29 am

OK rabbit then I'll go ahead and add the whole warren's votes to mine for a total of 58 votes for Belly of the Beast :)

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Re: DF to make one last terrain setting.

Post by William » Sat Jul 13, 2019 10:43 am

I like the Belly... too, heck I have a decent one myself. ;) :lol:
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Re: DF to make one last terrain setting.

Post by Talistran » Sat Jul 13, 2019 5:21 pm

I think at this point my vote would go towards a last KS of "expansion". Expand everything a bit. Well, most everything. I am not sure that Dungeons or Caverns really need a direct expansion as they just got huge ones in KS5 and KS6. Also, not knowing what is going to happen in KS7 makes it harder. But I'll assume that KS7 isn't going to happen. Thus...

I'd really love the following areas to be expanded:

Water tiles: (just "bear" with me while I beat a non-dead "hoarse")
I'm still willing to fully fund the molds on TWO KS2 water tiles packs. Meaning, I'll front the $20-30k for the molds and trust DF to pay me back so that they have no risk. I know they would sell, I have no doubt that I would get my money back. Heck, I'd probably be willing to raise the funds to outright purchase 1000 sets and then just sell them myself on this forum and ebay to recoup my costs/make a profit for my time. See this thread for details on the two packs of my proposal. https://dwarvenforge.com/forum/viewtopi ... =62&t=9563

Really quick off of my head for the rest.

Cities:
We really need some diagonal roads and alleys.
We need new roofs.
We need new types of walls (timber).
Expansion on wood and stone walls... stable anyone?
Round buildings

Villages & Primitive Dwellings "Expansion"
Log houses
Tree house?
A few add-on packs of "special" exterior walls... orc/goblin/lizardman walls, poor human village walls, barns/stables, etc.

Castles:
Stained glass windows
Octagonal towers

Mountains:
Need new sculpts. Less repetition. Heck yah, more please :)
Include some killer waterfalls. See some of the waterfall threads. I think it was William who worked on a great design, but forgive me if I am wrong.
Maybe some basalt :)

Sewers:
Need some expansions here too. See one of the recent threads for ideas.

Burrows:
Need some expansions here too. Sales only tanked because of the financial burden in a set that was gluttonous, not because of how cool they are.

Country Roads:

There is a thread out there where several of us were discussing this.

Anyways, lots to flesh out if DF wants. They just need to ask for ideas. They do a great job of asking for ideas during a KS, but by then it can be too late for most stuff. It would be nice if they said, "Here is what we are thinking about, what are your ideas" during the planning stage. :) A lot of ideas don't get fleshed out because time is important if it isn't going to be used or even looked at. No reason to not use a team of people who (according to DF) continually impress them with ways to use things that they didn't imagine. It would stand to reason that would also be the case on the front end of design instead of just the backend. :)

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Re: DF to make one last terrain setting.

Post by Rabbit Burner » Mon Jul 15, 2019 3:51 am

William wrote:
Fri Jul 12, 2019 7:46 pm
Something to look at............................................. :shock:
.
Dead Swamp.jpg
Living Swamp.jpg
Swamp Trees.jpg
Swamp Walk.jpg
Swamp Town.jpg
Swamp Tower.jpg
Swamp Temple.jpg
Swamp Graveyard.jpg
Swamp Crypt.jpg
Drained Swamp.jpg
Swamp Dragon.jpg
Voodoo Swamp.jpg
Swamp Zombies.jpg
Swamp Spiderman or Dryder.jpg
Swamp Serpent.jpg
Swamp Thing.jpg
Swamp Dentistry.jpg
Swamp Demon.jpg
Lost in the Swamp.jpg
;) :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:

No we do not get it :(

Those make swamps look horrible, wet, monster infested, fly ridden, damp, festering bogs .........ahh now we get it :)

Some specific swamp sculpts would be cool and fully expect one encounter in KS7 to cover this itch.
So not needed for the LAST KS.
Mythrassian Lagomorph Hivemind Minion of the Flaming Bunny Clan

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Re: DF to make one last terrain setting.

Post by dice4hire » Mon Jul 15, 2019 4:47 am

Nice pics but I am still not in the pro-swamp camp.
A pretty decent Docent of Valoria

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