The Water Cavern Pack - So Close to being great!

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AnimeSensei
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Re:The Water Cavern Pack - So Close to being great!

Post by AnimeSensei » Mon Jan 05, 2015 5:15 pm

While with the cost of molds I'm not sure we need all of these, I agree that a couple more pieces for variation on the shoreline would be nice at least. It would be super awesome if we could have a Water Pack 2 and a Cavern Wall Pack 2 with different sculpts in the future. I'd buy some.
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Re:The Water Cavern Pack - So Close to being great!

Post by William » Mon Jan 05, 2015 4:36 pm

Thought I would toss these water cavern tile ideas up for the fun of it. I woulreally like more open water and ways to do island stones near a straight shore which is not shown on these sketches. There would need to be two straight banks tiles with an island 1/4 on the opposite sides of each piece.

Anyway, here are a few other ideas.

Water tiles at a shore.
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Water tiles along walls for cavern lakes with no shore.
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EDIT: Pictures Fixed
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Last edited by William on Wed Jul 29, 2015 4:00 am, edited 1 time in total.
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JasonYoung
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Re:The Water Cavern Pack - So Close to being great!

Post by JasonYoung » Fri May 02, 2014 8:37 pm

I\'d like to see some large open water tiles...

If it is easy... sell it for cheap. =)

~J

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Re:The Water Cavern Pack - So Close to being great!

Post by jackattack » Fri May 02, 2014 8:17 pm

Maybe open water on one side, and painted ice floes on the other (but not all the way to the edges). Or open water on one side, and deep water transitions or solids on the other.
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Re:The Water Cavern Pack - So Close to being great!

Post by tattooedtoad » Fri May 02, 2014 5:06 pm

about the only way that i can think of to do dubble sided would be maybe open water

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Re:The Water Cavern Pack - So Close to being great!

Post by Zaltar of Valoria » Fri May 02, 2014 4:57 pm

Cody N wrote:

For more water tiles...you could paint the bottom of all your floor tiles blue.

Actually...why ARNT floor tiles double sided for land/water? WFT?!?!?!?!



water tiles are lower in height....

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Re:The Water Cavern Pack - So Close to being great!

Post by dandare » Mon Apr 28, 2014 6:48 pm

...still can\'t delete my own stupid posts...
(re-reading earlier posts cleared up my points better)

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Re:The Water Cavern Pack - So Close to being great!

Post by brvheart » Mon Apr 28, 2014 4:00 pm

Which is why most are getting more than one Water pack. This is a quickie with two:

http://www.dwarvenforge.com/mapmaker/sh ... eab730d184

I can use almost all of my open water on this one.

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Re:The Water Cavern Pack - So Close to being great!

Post by kitenerd » Mon Apr 28, 2014 1:58 pm

TK 266 wrote:


HA HA. this is the current adventure I am running right now.


AWESOME - sooo much fun and spooky going on there - i still remember it vividly, the hedge maze, the room with the columns (that will screw up anyones tactics) and the last encounter which i ran with lots of handouts as everyone was seemingly having a different encounter... great fun - enjoy!
"Miniatures?, sure sign of a petty mind!" - 'The Women' 1939

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Re:The Water Cavern Pack - So Close to being great!

Post by galladril » Mon Apr 28, 2014 1:37 pm

As one of the people who, during the KS, DID ask for an \"open water pack,\" I was slightly disappointed that the option wasn\'t offered.

Here is the thing that screwed with me:

If you look at the design of an open water tile vs ANY other Dwarvenite piece that has been created, its about as simple as it can possibly be. It\'s literally a flat 2x2 piece that doesn\'t need any sculpting on top of it. Even basic flooring has more of a time investment into it.

If I produced molds that cost me a fortune, I would want to get every single penny of revenue I could from them.

With that being said:

After thinking about it, extensively, there were 2 reasons I came up with why it wasn\'t released:

1) The chasm pack addition made it REALLY easy for people to do any sort of textured terrain they wanted (lava, water, poison, ooze) with a printed sheet of paper. Does it look the same? No, of course not.....but it\'s way less expensive in the long run for the buyer, and you COULD cover an entire table in them.

2) There is a possibility that by adding so many \"open water pieces\" to create a huge lake that you actually run out of edges of the other tiles. THIS is what I think the actual reasoning was.

ex: Let\'s say I have 1 water cavern pack, and an \"open water pack\" containing 21 \"open water\" pieces, so a total of 25.

I don\'t have enough \"straight edges\" to line the pool properly:

Mapmaker Link to Show the Issue.

The more floor space you add with the \"open water,\" the more \"cavern\" pieces you need.

With that being said, I would still pay for a pack if it were offered, but I trust in Stefan & Jeff\'s reasoning as to why it wasn\'t offered.

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