DF to make one last terrain setting.

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GardenDM
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Re: DF to make one last terrain setting.

Post by GardenDM » Mon Jul 15, 2019 4:42 pm

Ok, ok, since I'm like 68% sure that Swamps are in KS7, which is imminent, I'm willing to change my vote for "last terrain setting" to the Celestial Theme that I floated a few weeks ago.
This would be a combination of CBS/Castle/DoD and maybe even Wildlands compatible pieces that would allow you to build angelic /celestial themed environments and also would look good as "High Valoria" (I.e. Palaces and gardens, temples and aquaducts). Think marble and sculptures, high art and impressive architecture. It could possibly work as a 3 encounter mini-KS ala Hellscape.
viewtopic.php?f=68&t=10578&p=160559#p160559

I think this would make a great final theme for DF, given that swamps were already made in this potential future timeline. 8-)

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Re: DF to make one last terrain setting.

Post by kodiakbear » Mon Jul 15, 2019 3:02 pm

William wrote:
Mon Jul 15, 2019 2:43 pm
Village (Yes, yes, yes) and a few large temple pieces, like the entry by Elye. Maybe a few new roof ideas too.
If DF ever does a Dwarvenite temple entrance like Elye did in his Griffin Tamer Studio KS I hope they make the intricate carvings on the pediment removable. Elye did a great job making the two sides different but having each side be a different generic pediment that custom inserts could be used on would be even better. I could see the DF KS coming up with around four different Dwarvenite pediment inserts and others making custom resin inserts.

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William
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Re: DF to make one last terrain setting.

Post by William » Mon Jul 15, 2019 2:43 pm

Village (Yes, yes, yes) and a few large temple pieces, like the entry by Elye. Maybe a few new roof ideas too.
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Re: DF to make one last terrain setting.

Post by kodiakbear » Mon Jul 15, 2019 2:09 pm

William wrote:
Mon Jul 15, 2019 5:54 am
dice4hire wrote:
Mon Jul 15, 2019 4:47 am
Nice pics but I am still not in the pro-swamp camp.
Me too, just wanted to give the "Swampers" something to look at. ;) :lol:
Although, some cypress type trees would be cool. 8-)
I am not super in the pro-swamp camp but it appears to be the only new terrain idea that has been listed in the five pages of this thread that has been fleshed out some. Jungle and desert were mentioned but have not seen much fleshing out. Belly of the beast is certainly new and would come with its own flesh, Sci-fi, City and Castle would be redos for DF. I personally want a little more city stuff but can not see it as a "one last terrain setting", actually I think the stuff I want would more be village stuff and less city stuff .

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Re: DF to make one last terrain setting.

Post by William » Mon Jul 15, 2019 5:54 am

dice4hire wrote:
Mon Jul 15, 2019 4:47 am
Nice pics but I am still not in the pro-swamp camp.
Me too, just wanted to give the "Swampers" something to look at. ;) :lol:
Although, some cypress type trees would be cool. 8-)
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dice4hire
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Re: DF to make one last terrain setting.

Post by dice4hire » Mon Jul 15, 2019 4:47 am

Nice pics but I am still not in the pro-swamp camp.
A pretty decent Docent of Valoria

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Rabbit Burner
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Re: DF to make one last terrain setting.

Post by Rabbit Burner » Mon Jul 15, 2019 3:51 am

William wrote:
Fri Jul 12, 2019 7:46 pm
Something to look at............................................. :shock:
.
Dead Swamp.jpg
Living Swamp.jpg
Swamp Trees.jpg
Swamp Walk.jpg
Swamp Town.jpg
Swamp Tower.jpg
Swamp Temple.jpg
Swamp Graveyard.jpg
Swamp Crypt.jpg
Drained Swamp.jpg
Swamp Dragon.jpg
Voodoo Swamp.jpg
Swamp Zombies.jpg
Swamp Spiderman or Dryder.jpg
Swamp Serpent.jpg
Swamp Thing.jpg
Swamp Dentistry.jpg
Swamp Demon.jpg
Lost in the Swamp.jpg
;) :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:

No we do not get it :(

Those make swamps look horrible, wet, monster infested, fly ridden, damp, festering bogs .........ahh now we get it :)

Some specific swamp sculpts would be cool and fully expect one encounter in KS7 to cover this itch.
So not needed for the LAST KS.
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Re: DF to make one last terrain setting.

Post by Talistran » Sat Jul 13, 2019 5:21 pm

I think at this point my vote would go towards a last KS of "expansion". Expand everything a bit. Well, most everything. I am not sure that Dungeons or Caverns really need a direct expansion as they just got huge ones in KS5 and KS6. Also, not knowing what is going to happen in KS7 makes it harder. But I'll assume that KS7 isn't going to happen. Thus...

I'd really love the following areas to be expanded:

Water tiles: (just "bear" with me while I beat a non-dead "hoarse")
I'm still willing to fully fund the molds on TWO KS2 water tiles packs. Meaning, I'll front the $20-30k for the molds and trust DF to pay me back so that they have no risk. I know they would sell, I have no doubt that I would get my money back. Heck, I'd probably be willing to raise the funds to outright purchase 1000 sets and then just sell them myself on this forum and ebay to recoup my costs/make a profit for my time. See this thread for details on the two packs of my proposal. https://dwarvenforge.com/forum/viewtopi ... =62&t=9563

Really quick off of my head for the rest.

Cities:
We really need some diagonal roads and alleys.
We need new roofs.
We need new types of walls (timber).
Expansion on wood and stone walls... stable anyone?
Round buildings

Villages & Primitive Dwellings "Expansion"
Log houses
Tree house?
A few add-on packs of "special" exterior walls... orc/goblin/lizardman walls, poor human village walls, barns/stables, etc.

Castles:
Stained glass windows
Octagonal towers

Mountains:
Need new sculpts. Less repetition. Heck yah, more please :)
Include some killer waterfalls. See some of the waterfall threads. I think it was William who worked on a great design, but forgive me if I am wrong.
Maybe some basalt :)

Sewers:
Need some expansions here too. See one of the recent threads for ideas.

Burrows:
Need some expansions here too. Sales only tanked because of the financial burden in a set that was gluttonous, not because of how cool they are.

Country Roads:

There is a thread out there where several of us were discussing this.

Anyways, lots to flesh out if DF wants. They just need to ask for ideas. They do a great job of asking for ideas during a KS, but by then it can be too late for most stuff. It would be nice if they said, "Here is what we are thinking about, what are your ideas" during the planning stage. :) A lot of ideas don't get fleshed out because time is important if it isn't going to be used or even looked at. No reason to not use a team of people who (according to DF) continually impress them with ways to use things that they didn't imagine. It would stand to reason that would also be the case on the front end of design instead of just the backend. :)

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Re: DF to make one last terrain setting.

Post by William » Sat Jul 13, 2019 10:43 am

I like the Belly... too, heck I have a decent one myself. ;) :lol:
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Re: DF to make one last terrain setting.

Post by szabbran » Sat Jul 13, 2019 10:29 am

OK rabbit then I'll go ahead and add the whole warren's votes to mine for a total of 58 votes for Belly of the Beast :)

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