Search found 246 matches

by Bossman
Fri Jul 29, 2022 10:31 pm
Forum: Pre-Kickstarter 7 Discussion
Topic: Shipping update
Replies: 277
Views: 8635

Re: Shipping update

I feel embarrassed that I got my shipment in Australia well over a month or two ago and have yet to have a chance to check everything.
by Bossman
Tue Jul 05, 2022 10:34 pm
Forum: Pre-KS8 Discussion
Topic: Leave no bean behind...
Replies: 247
Views: 10560

Re: Leave no bean behind...

If DF can keep the non-linear shapes to some simple angles then the number of "plug in" sidewalk pieces can be kept to very few which would keep everyone happy. If we can add a sidewalk and street transition pack as well that would be even better!
by Bossman
Fri May 20, 2022 6:22 am
Forum: Pre-KS8 Discussion
Topic: Cities. . . and then?
Replies: 56
Views: 1948

Re: Cities. . . and then?

I like the idea of fantasy racially inspired bling or pieces that will fit in with core sets but change the flavour of existing biomes. This kickstarter could cut across various biomes. Keep it generic like dwarf/delver, elf/forest dweller, elemental, demon/devil, planar etc
by Bossman
Mon Apr 25, 2022 2:43 am
Forum: Post-Campaign Topics
Topic: Large Round Crenellations Replacement Set Pack
Replies: 8
Views: 217

Re: Large Round Crenellations Replacement Set Pack

My problem is I have so many of the off coloured crenellations and battlements it would cost too much to replace. I was really hoping for a painting tutorial fix - I guess I will figure it out for myself when I have time.
by Bossman
Thu Apr 21, 2022 5:03 pm
Forum: Pre-KS8 Discussion
Topic: Curious about pledge options
Replies: 28
Views: 1000

Re: Curious about pledge options

Definitely want streets that work with the Imperial set and add to it. I would be very keen for: 1/ Transition tiles to a mat 2/ Elevation tiles : I want streets (and stairs) to higher levels. Could be straights or U turns/switchbacks 3/Transition alleys to dirt alleys plus dirt alleys and squares 3...
by Bossman
Sat Apr 02, 2022 7:04 pm
Forum: Pre-Kickstarter 7 Discussion
Topic: Do you want a 6" x 6" forest tile with no stumps, no big rocks, no mud pools?
Replies: 62
Views: 1669

Re: Do you want a 6" x 6" forest tile with no stumps, no big rocks, no mud pools?

Edited to add: I wonder if you could do a 6x6 base river... and then build some trifecta style banks that would go on TOP of the river so that you could swap in mountain banks, cavern banks, forest banks, etc to match any and all environments. It could then be used in a city as just the 6x6 for a c...
by Bossman
Fri Jan 28, 2022 10:17 pm
Forum: Pre-KS8 Discussion
Topic: HOLY MOLY!!! 2x2 MBS coming in Dwarvenite!?
Replies: 81
Views: 3667

Re: HOLY MOLY!!! 2x2 MBS coming in Dwarvenite!?

So the new MBS will be Tudor or Wood or both?
by Bossman
Mon Jan 24, 2022 3:10 pm
Forum: Reliquaries Kickstarter Discussion
Topic: I just want some cool terrain pieces?
Replies: 30
Views: 12478

Re: I just want some cool terrain pieces?

Still waiting on my PM but I went from a large pledge to a $1 pledge in the hope that the PM would give more flexibility in ordering and allowing a saving for larger orders. The problem with the KS was that to get a modest saving you were forced into pre-configured packs with items not wanted so it ...
by Bossman
Tue Dec 21, 2021 12:51 am
Forum: Pre-Kickstarter 7 Discussion
Topic: Forest floor color consistency
Replies: 27
Views: 1214

Re: Forest floor color consistency

The big difference here is that the color consistency issues in Wildlands are not caused by complexity. The tiles that are deviating in paint scheme are no less complex than the rest when it comes to details. The issues appear to have been caused by a lack of quality control when mixing the base co...
by Bossman
Sun Nov 21, 2021 9:25 pm
Forum: Gaming Talk
Topic: Oldent
Replies: 91
Views: 3920

Re: Oldent

Hey Oldent is back. Keep up the recovery!

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